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PC World of Warcraft: Shadowlands (+ Classic) (1 Betrachter)

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Na dann bin ich mal auf die Erklärung gespannt. Wieso sollte er stärker sein? Arthas war ja nur eine Marionette von Kil jaeden etc. Sargeras futsch. Alle alten Götter tot. Azeroth sollte es eigentlich gut gehen.
 
neue erweiterung shadowlands für 2020 angekündigt:
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The veil between life and death is no more. Discover what lies beyond the world you know in the next chapter of the World of Warcraft saga--Shadowlands: Coming 2020.

sekiro: shadows die twice, ffxiv: shadowbringer, destiny 2: shadowkeep, wow: shadowlands, was kommt als nächstes?
 
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The veil between life and death is no more. Discover what lies beyond the world you know in the next chapter of the World of Warcraft saga--Shadowlands: Coming 2020. In it, you will be able to explore the realm of the dead, pledge yourself to a covenant and shape your destiny, take on the boundless challenge of Torghast, Tower of the Damned, and journey through a new leveling experience.

edit: alle infos:
https://www.businesswire.com/news/home/20191101005563/en/
World of Warcraft players entering the fabled Shadowlands will find the realms of the dead in upheaval. Under the normal order, departed souls were delivered to a realm appropriate to the lives they led, but now, all souls are being funneled into the Maw, where the most wicked are damned to suffer for eternity. As they seek to right the cycle and uncover the extent of Sylvanas’ designs, players will forge bonds with the Covenants who hold domain over different planes within the Shadowlands:

  • The steadfast Kyrian of Bastion, whose discipline and duty compels them to safeguard souls from the mortal realm as they pass into the Shadowlands.
  • The mysterious Night Fae of Ardenweald, who fiercely defend the spirits of nature from those who would deprive them of rebirth.
  • The cunning Venthyr of Revendreth, who feast on the souls of the prideful and vain in a gothic realm of opulence and torment.
  • The warlike Necrolords of Maldraxxus, who forge the undead armies that serve as the first line of defense for the Shadowlands and honor those who seek power and glory in battle.
In their journeys through the Shadowlands, players will also come face-to-face with some of the departed legends of the Warcraft® universe, such as Uther the Lightbringer, who struggles against dark forces that seek to transform him into a symbol of retribution, and Kael’thas, who pursues vengeance on an enemy from his past while confined to Revendreth for the crimes he committed in life.

Shadowlands is taking us somewhere we’ve never dreamed of going in the Warcraft universe, and that’s incredibly exciting,” said J. Allen Brack, president of Blizzard Entertainment. “We can’t wait to explore the great beyond, catch up with old departed friends, and forge an epic new chapter in the Warcraft saga together with our players.”
World of Warcraft: Shadowlands Features

A host of new features and activities await players in World of Warcraft: Shadowlands. When they cross into the realm-between-realms, players will be able to:

  • Explore the Realm of the Dead: For the first time ever in World of Warcraft, players will cross into the Shadowlands and experience the wonders and horrors of the afterlife across five new zones—the gleaming fields of Bastion, the scarred battlefields of Maldraxxus, the eternal twilight of Ardenweald, the opulent keeps of Revendreth, and the horrific Maw.
  • Claim a Covenant’s Power: Players will be called upon to forge a bond with one of four Covenants that rule Shadowlands’ new zones, setting the tone for their journey through the expansion with a full Covenant Campaign. As they level up, they’ll get new abilities based on their choice, including class-specific abilities for each Covenant—as well as developing Soulbinds with specific Covenant members, which grant them access to that character’s specific traits and bonuses.
  • Ascend the Tower of the Damned: At the heart of the Maw lies Torghast, Tower of the Damned, a cursed otherworldly prison where the wickedest souls in the universe are locked away. Highly replayable and inspired by roguelike games, heroes are invited to explore its ever-changing halls and chambers and do battle with the minions of the Jailer, Torghast’s vile ruler. Those who brave its trials can claim legendary treasures and help free the heroic spirits wrongfully trapped within.
  • Every Level Is Meaningful: Shadowlands will introduce a new leveling system, meant to provide a meaningful sense of advancement with every level achieved. Current max-level characters will begin Shadowlands at level 50 and work toward the new level cap of 60.
  • A New Army of the Dead Rises: To combat Sylvanas’ assault on Icecrown, Bolvar Fordragon— the revered former paladin who took on the mantle of Lich King to keep the Scourge at bay—has raised heroes from among all the peoples of Azeroth to bolster the Death Knights of Acherus. With Shadowlands, pandaren and all allied races will now be able to become Death Knights.
  • Improved Character Customization Options: A host of new appearance options for all races will be made available to players when they create new World of Warcraft characters (or alter existing ones at the in-game barber shop).
 
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Ist eigentlich von euch bei Classic irgendwer am Ball geblieben? Ich habe erst jetzt aufgehört, nachdem Zul Gurub auch wieder direkt geschafft wurde.

Nach 20 x MC, 5x BWL und 1x ZG fühlt sich der Content wirklich durchgespielt an, bin 10x besser ausgerüstet als im wirklichen WoW Vanilla. Damals haben wir an BWL gefühlt ewig gesessen :D
 
Ne, bei mir hat sich dann der Alltag mit Beruf und Frau dann doch bemerkbar gemacht und die Zeit habe ich dann lieber in andere Spiele investiert. Wäre für mich ein zu großes Opfer gewesen nur WoW zu suchten. Spaß hat es aber trotzdem gemacht.
 
Die Zeit, die ich gespielt habe, wars cool aber nicht sonderlich lange.

Gibt Sachen die vermisse ich aber... Manche Sachen haben schon deutlich mehr Spaß gemacht aber bei weitem nicht alles.
 
kein wunder, dass shadowlands nativen controller support bekommt. scheinbar sind nun wirklich konsolen-ports in arbeit:
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Hier wirds auch nochmal aufgenommen
 
Shadowlands - Release: 27. Oktober 2020
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Shadowlands verschiebt sich, soll aber noch dieses Jahr erscheinen
https://www.wowhead.com/news=318294/shadowlands-expansion-delayed-until-later-this-year
I wanted to let you know that we’re delaying the release of Shadowlands to later this year—and while we’re still in the process of determining the right new date to launch, we felt it was important to let you know about this change in plans as soon as we could. This was an incredibly difficult decision for the team, as we’re as eager to get the expansion into your hands as you are to play it—but ultimately, we feel it’s the right decision for the game—and for our players.

Over the past several months of testing, we’ve made significant progress iterating on and polishing the core features and gameplay of Shadowlands. We’re at a point where the zones, the campaign, the level-up questing experience, and the story we have to tell are essentially ready to share. We’re excited by the Covenants at the heart of the expansion, and it’s been a thrill to see Torghast take shape into a fun new kind of WoW experience, thanks in no small part to your input.

However, as everything started coming together and we’ve been listening to and building upon your feedback, it’s become clear we need a little more time for additional polish, and to balance and iterate on some interlocking pieces—particularly those related to the endgame. Shadowlands is one of the most intricate expansions we’ve yet created, and while we’ve made great progress, the challenge of tuning the endgame was compounded by the team having to work from home.

Blizzard has a commitment to quality. We believe Shadowlands will be something special, and we’ve heard from many of you who feel the same. We need this extra time to ensure that Shadowlands lives up to its full potential.

In the meantime, we’re excited to announce that beginning October 13 we will be releasing the Shadowlands pre-patch, which lays a lot of the groundwork for the expansion and includes our revamped character leveling, new-player experience on Exile’s Reach, and a host of new character customization options. And once we get closer to Shadowlands’ release, you’ll be called upon to defend Azeroth against a resurgence of the Scourge during our pre-launch event.

Thanks for your support and passion, and for your continued help and feedback as we head toward the finish line.

We’ll see you in the Shadowlands soon,

John Hight, Executive Producer of World of Warcraft
 
Der pre Patch ist ja nun online und das Spiel profitiert wie ich finde immens vom Level squish. Es wird viel zugänglicher für neue und rückkehrer und man hat die freie Wahl welche Story man erleben will. Dazu kommt noch das wirklich schöne neue startgebiet das in die BfA Story einleitet und die etwas polierteren Charakter Modelle. Ist schon schön zu sehen wie Blizzard diesen ewigen Giganten immer wieder am Leben hält und interessant macht.
 
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